﻿using System;
using Model;

namespace MDFGame
{
    /// <summary>
    /// 卡片UI状态
    /// </summary>
    [Flags]
    public enum CardStateType
    {
        /// <summary>
        /// 卡片正面向上
        /// </summary>
        UP = 1,
        /// <summary>
        /// 卡片背面向上
        /// </summary>
        DOWN = 2,
        /// <summary>
        /// 卡片竖置
        /// </summary>
        ERECTION = 4,
        /// <summary>
        /// 卡片横置
        /// </summary>
        TRANSVERSE = 8,
    }
}
